Rifts Blood on the Sand
Duration: two minutes per level of experience
Saving throw: none
the spell caster steps into shadows becoming completely invisible, even to see the invisible. the Caster ca move walk or run from shadow to shadow. while in shadow the caster gets prowl at 60% or +15% to skill, whichever is greater.
intense light will dispel the shadow. while hidden in shadow the caster is still vulnerable to magic, psionic, and physical attacks (attackers at -5 to strike). inferred-thermal optics can still detect caster